Runild Thomson

Female Human

She is an elderly human with amber eyes, long dyed strawberry hair tied back in a knot, and light pink skin.

Personality Traits: Energetic, Shy.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 746 AC (Age 54)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Warminsbrook

Mother: Botpit Thomson (Deceased)

Father: Julius Thomson (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 10 9 11 11
-2

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Another strange spirit" By Sheyemeek Throomapup

Not a particularly famous book, but entertaining none the less.
5 lbs.
1 10 gp "Getting away with murder" By Induilawen

Detective fiction. 6 seemly unconnected individuals are invited to an isolated mansion. When one of their number is murdered, they must all figure out who did it and why, before the watch arrive.
5 lbs.
1 1 gp Case, map or scroll This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. 1 lb.
1 Comb A comb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 4 sp 8 cp Money Pouch Runild's money pouch. It has 1 gp, 2 sp and 28 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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