Claud Ildachiiil

Male Human Housekeeper

He is an adult human with amber eyes (behind a pair of spectacles), balding dyed light-brown hair, a clean shaven face, and olive skin.

Personality Traits: Honest, Pessimistic, Responsible.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 760 AC (Age 40)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Hinging

Spouse: Shrieli Sturdyspear

Mother: Clarissa Gillespie (Deceased)

Father: Omerus Ildachiiil (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 10 9 8 12
-2 -1 +1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: neutral evil

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 6 sp A solid silver arm ring A chorded silver band, worn around the upper arm.
1 3 gp 6 sp Bottle of Sauvignon Blanc (Oak aged, Vintage 799) A sharp white wine with a grass-green tint, notes of green fruit. Best drunk young. 2½ lbs.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 8 cp Copper ring A plain copper band.
1 Doodles Some scribblings on a small scrap of paper.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Shrieli" engraved on the inside.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 2 gp 3 sp 4 cp Money Pouch Claud's money pouch. It has 23 sp and 4 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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