Vannin Neirir
Female Elven Housekeeper
She is an adult elf with brown eyes, short dyed black hair in a side parting, and medium brown skin.
Personality Traits: Tense, Responsible, Personable.
Alignment: chaotic neutral.
Born: 510 AC (Age 290)
Orientation: Hetrosexual
Home: Sea Cove
Settlement: Staveleigh
Spouse: Ingolfir Benalor
Mother: Dunkab Neirir (Deceased)
Father: Findiin Hogears (Deceased)
Siblings
- Amrahor Hogears - age 456 ♂
- Angroil Hogears - age 431 ♂
- Duilung Hogears - age 400 ♂
- Indaladroth Hill - age 249 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 10 | 9 | 8 | 11 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Animal Handling +2
Abilities:
- Fey Ancestry. Vannin has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 25 gp 7 sp | Garnet dangle earrings | A pair of silver earrings, with small garnet stones hanging. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Ingolfir" engraved on the inside. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 1 gp 2 sp 3 cp | Money Pouch | Vannin's money pouch. It has 11 sp and 13 cp in it. | ½ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |