Benjamin Sherwood the 2nd
Male Human Housekeeper
He is an adult human with hazel eyes, a bald head, a clean shaven face, and medium brown skin.
Personality Traits: Idealistic, Responsible, Mean.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 752 AC (Age 48)
Orientation: Hetrosexual
Home: Sherwood's Local Furriers
Settlement: Rainridge
Mother: Ronilda Sherwood (Deceased)
Father: Caleb Sherwood (Deceased)
Siblings
- Georgianna Cunningham - age 53 ♀
- Florence Sherwood - age 40 ♀
- Georgina Moulton - age 38 ♀
Half-Siblings (Father's Side)
- Ephraim Sherwood - age 59 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 10 | 11 | 8 | 9 | 11 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Nature +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | Handkerchief | A small square of cloth with Benjamin stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 1 gp 7 cp | Money Pouch | Benjamin's money pouch. It has 9 sp and 17 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |