Adam Sherwood

Male Human Noble

He is an elderly human with amber eyes, short dyed dark-brown hair in a side parting, bushy sideburns, and light brown skin.

Personality Traits: Energetic, Evasive.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 748 AC (Age 52)

Orientation: Hetrosexual

Home: Sherwood's Manor

Settlement: Rainridge

Spouse: Lucretia Sherwood

Mother: Queenie Sherwood (Deceased)

Father: Trevor Sherwood (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 9 14 11 10
+1 +2

ACHPPassive
Perception
Speed
11 12 12 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Maul. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 Child's drawing common A child's drawing of a chicken.
2 52 gp 8 sp 8 cp Engraved Jade-studded ring uncommon A electrum ring, with 2 medium jade stones inset and fine engraving work.
1 52 gp 6 sp 3 cp Engraved Peridot ring uncommon A electrum ring, with 1 medium a peridot stone inset and fine engraving work.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Lucretia" engraved on the inside.
1 20 gp Holy Symbol (Caspio) common A holy symbol in the shape of a signpost.
1 10 gp Maul common A Martial Melee weapon. 2d6 bludgeoning damage. Range: 5. Properties: Heavy, Two-Handed 10 lbs.
1 150 gp Mithral ear ring common A plain mithral hoop earring.
1 11 gp 4 sp 9 cp Money Pouch common Adam's money pouch. It has 11 gp, 3 sp and 19 cp in it. ⅝ lb.
1 6 gp Runestones Set (Gaming Set) common A set of 50 runestones, two of each dwarven rune and two blank stones. The stones are carved from jade.
Runestones are used for a game similar to dominoes, with players taking turns to build a chain of stones.
1 lb.
1 Negotiable Sands of truthful darkvision uncommon A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. After using the timer's property you cannot tell a deliberate lie for 1 hour.

Download as Fantasy Grounds NPC

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