Egoril Irithnal

Male Elven Arch-Druid's Apprentice

He is an adolescent elf with brown eyes, long curly black hair, and medium brown skin.

Personality Traits: Reckless, Unperturbed, Kind.

Alignment: neutral.

Born: 704 AC (Age 96)

Orientation: Bisexual

Home: Egalmo's Apothecary

Settlement: Hexford Town (immigrated from Bradhead)

Mother: Ysabella Tubbe

Father: Elronin Irithnal

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 9 9 10 10
-2

ACHPPassive
Perception
Speed
12 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Javelin. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +0 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Religion +2, Nature +2

Abilities:

  • Fey Ancestry. Egoril has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Egoril can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Egoril is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 3 matches.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 2 gp Large electrum ear hoop A large electrum hoop earring.
1 5 sp 4 cp Money Pouch Egoril's money pouch. It has 3 sp and 24 cp in it. ½ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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