Egoril Irithnal
Male Elven Arch-Druid's Apprentice
He is an adolescent elf with brown eyes, long curly black hair, and medium brown skin.
Personality Traits: Reckless, Unperturbed, Kind.
Alignment: neutral.
Born: 704 AC (Age 96)
Orientation: Bisexual
Home: Egalmo's Apothecary
Settlement: Hexford Town (immigrated from Bradhead)
Mother: Ysabella Tubbe
Father: Elronin Irithnal
Siblings
- Findon Irithnal - age 287 ♂
- Nerdri Drew - age 269 ♀
- Iohannes Irithnal - age 169 ♂
- Ioetta Tubbe - age 149 ♀
- Tinuda Tubbe - age 126 ♀
- Mithrod Irithnal - age 92 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 9 | 9 | 10 | 10 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Javelin. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +0 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Religion +2, Nature +2
Abilities:
- Fey Ancestry. Egoril has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Egoril can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Egoril is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 3 matches. | ||
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Large electrum ear hoop | A large electrum hoop earring. | |
| 1 | 5 sp 4 cp | Money Pouch | Egoril's money pouch. It has 3 sp and 24 cp in it. | ½ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |