Neyetu
Female Otterfolk Housekeeper
She is an adolescent otterfolk with grey eyes and light brown fur with brown fur on their face.
Personality Traits: Shy, Serious, Unperturbed.
Alignment: neutral.
Born: 791 AC (Age 9)
Orientation: Hetrosexual
Home: Weap's Quality Jewellers
Settlement: Chertden
Mother: Weap
Father: Leyemeek
Siblings
- Clier - age 20 ♂
- Heali - age 20 ♀
- Preall - age 18 ♂
- Fleema - age 18 ♀
- Thrulureep - age 16 ♂
- Zeala - age 14 ♀
- Freyema - age 13 ♀
- Seerup - age 13 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 8 | 10 | 9 | 9 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Insight +2
Abilities:
- Hold Breath. Neyetu can hold their breath for up to 30 minutes at a time.
- Bite. Neyetu can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 3 matches. | ||
| 1 | 1 cp | Chalk (1 piece) | ||
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 1 gp 3 sp 9 cp | Money Pouch | Neyetu's money pouch. It has 1 gp, 2 sp and 19 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |