Ketee
Female Otterfolk Noble
She is an adult otterfolk with black eyes and black fur with grey patches.
Personality Traits: Impatient.
Alignment: neutral.
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: Ziemeek's Manor
Settlement: Nailsden
Spouse: Sean
Mother: Teyep (Deceased)
Father: Riell (Deceased)
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 12 | 11 | 12 | 11 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 7 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Maul. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Persuasion +2
Abilities:
- Hold Breath. Ketee can hold their breath for up to 30 minutes at a time.
- Bite. Ketee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 50 gp | Engraved platinum ring | common | A platinum ring, with distinctive otterfolk engraving. | |
| 1 | 87 gp 6 sp 6 cp | Garnet encrusted shoulder clasp | common | An elaborate pewter shoulder clasp, with 7 small garnet stones inset. | |
| 1 | 109 gp | Grandiose Amethyst necklace | common | A gold necklace, with a string of 8 small amethyst gems. | |
| 1 | 720 gp | Imp-powered drome | uncommon |
A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop. The drome is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | Negotiable | Light awareness lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. The lute feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | 2 lbs. |
| 1 | 10 gp | Maul | common | A Martial Melee weapon. 2d6 bludgeoning damage. Range: 5. Properties: Heavy, Two-Handed | 10 lbs. |
| 1 | 14 gp 9 cp | Money Pouch | common | Ketee's money pouch. It has 13 gp, 10 sp and 9 cp in it. | ⅝ lb. |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Sean" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 103 gp 5 sp | Topaz dangle earrings | uncommon | A pair of electrum earrings, with medium topaz stones hanging. |