Sancor Brockgardner-Teachild

Male Halfling Housekeeper

He is an adult halfling with amber eyes, a horseshoe of dyed black hair, a big bushy beard, and medium brown skin.

Personality Traits: Introverted, Optimistic.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: Pipe-Leaf Field

Settlement: Castle Elindworth

Mother: Mimosane Brockgardner-Teachild

Father: Ferudoluc Brockgardner-Teachild

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 12 10 11 10 10
-2 +1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: neutral evil

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Abilities:

  • Lucky. When Sancor rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Sancor has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Sancor can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Block and tackle A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. 5 lbs.
2 2 cp Flask or tankard 1 lb.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 3 sp 4 cp Money Pouch Sancor's money pouch. It has 1 sp and 24 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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