Blanco Richard
Male Human Arch-Druid
He is an adult human with amber eyes, short curly red hair, a clean shaven face, and light pink skin.
Personality Traits: Idealistic, Kind, Tense.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 757 AC (Age 43)
Orientation: Hetrosexual
Home: Blanco's Apothecary
Settlement: Aradaton
Spouse: Caroline Richard
Mother: Catharine Richard (Deceased)
Father: Harrison Richard (Deceased)
Children
- Harrison Richard - age 19 ♂
- Maud Richard - age 17 ♀
- Herbertus Richard - age 16 ♂
Siblings
- Mahala Gentry - age 40 ♀
- Gamel Richard - age 36 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 16 | 11 | 10 |
| -2 | +3 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 13 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Arcana +3, Perception +6
Abilities:
- Wild Shape. Blanco can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Blanco is a spellcaster. His spellcasting ability is wis (spell save DC 14, +6 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 4 | Chewed gum | A piece of chewed gum. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Caroline" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 1 gp 8 sp | Money Pouch | Blanco's money pouch. It has 1 gp, 6 sp and 20 cp in it. | ½ lb. |
| 1 | 2 sp | Quarterstaff | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |