Fingolaslor

Male Elven Veteran Adventurer

He is an adult elf with grey eyes, scruffy brown and grey streaked hair, a big bushy beard, and light brown skin.

Personality Traits: Patient, Hilarious, Responsible.

Alignment: lawful neutral.

He is a follower of Solina. (LG)

Born: 594 AC (Age 206)

Orientation: Homosexual

Home: Adventurer's Guild Hall

Settlement: Port Shilcliffe (immigrated from Sev Sael)

Mother: Seriir the First (Deceased)

Father: Oronhil the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 14 10 11 10 8
+1 +2 -1

ACHPPassive
Perception
Speed
16 40 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +3, Survival +3, Acrobatics +5

Abilities:

  • Fey Ancestry. Fingolaslor has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Action Surge. Once per day, Fingolaslor can take an additional action on their turn.
  • Multiattack. Fingolaslor attacks twice.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 6 cp Copper ear stud A plain copper stud, with a pin & clasp.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 2 gp 1 sp 4 cp Money Pouch Fingolaslor's money pouch. It has 19 sp and 24 cp in it. ⅞ lb.
1 1 gp Rope, hempen (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 10 lbs.
1 Rotten hunk of meat A rotten hunk of meat.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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