Roll Joiner-Gregg

Male Longfoot Head Tailor's Apprentice

He is an adolescent longfoot with grey eyes, scruffy red hair, and light pink skin.

Personality Traits: Oblivious, Secretive, Greedy.

Alignment: neutral good.

Born: 787 AC (Age 13)

Orientation: Bisexual

Home: Goldsmith's Bespoke Tailors

Settlement: Port Rollham

Mother: Bernice Joiner-Gregg

Father: Dudonus Joiner-Gregg

Siblings

Statistics

STRDEXCONWISINTCHR
9 10 11 11 10 12
+1

ACHPPassive
Perception
Speed
10 6 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +3

Abilities:

  • Lucky. When Roll rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Roll has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Roll can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Doodles common Some scribblings on a small scrap of paper.
1 2 gp 3 sp 8 cp Money Pouch common Roll's money pouch. It has 1 gp, 11 sp and 28 cp in it. ¾ lb.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 Tailors Needle common A thin metal needle with a fine thread looped through the eye.
1 27 gp 5 sp Topaz ring uncommon A electrum ring, with 1 small a topaz stone inset.

Download as Fantasy Grounds NPC

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