Wilimill Morgan
Male Longfoot Junior Furrier
He is an adult longfoot with amber eyes, black hair in a ponytail, a clean shaven face, and medium brown skin.
Personality Traits: Kind, Pessimistic, Responsible.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 748 AC (Age 52)
Orientation: Hetrosexual
Home: Morgan's Furriers
Settlement: Port Rollham
Spouse: Ibláin Nimroain Morgan
Mother: Mott Morgan
Father: Gund Morgan
Siblings
- Caroline Joiner - age 55 ♀
- Rontbo Morgan - age 46 ♂
- Rosamunna Morgan-Gregg - age 40 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 9 | 11 | 11 | 10 | 13 |
-2 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 6 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +3
Abilities:
- Lucky. When Wilimill rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Wilimill has advantage on saving throws against being frightened.
- Halfling Nimbleness. Wilimill can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 10 gp | "A game of mistars" |
By Induilawen Detective fiction. Celeel Clue faces her greatest challenge yet, a foe of equally genius intellect. It's the last book in the series. At the end of the story, Celeel sacrifices herself to defeat her arch-nemesis. |
5 lbs. |
1 | 2 cp | A bracelet | A cord of platted leather with a small number of gilded copper beads. | |
1 | A short pencil | A short pencil. | ||
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Ibláin Nimroain" engraved on the inside. | |
1 | 1 sp 5 cp | Jagged tooth necklace | The tooth from a large predator, strung on a leather chord. | |
1 | 5 gp | Leatherworker's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 5 lbs. |
1 | 7 sp 3 cp | Money Pouch | Wilimill's money pouch. It has 6 sp and 13 cp in it. | ⅜ lb. |