Smanric Cunningham-Robinson

Male Halfling Housekeeper

He is an adult halfling with grey eyes, short strawberry hair, stubble, and light pink skin.

Personality Traits: Mean, Jovial, Shy.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 741 AC (Age 60)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Gulasshire (immigrated from Port Rollham)

Spouse: Maximaoda Cunningham-Robinson

Mother: Cameld Morgan-Robinson

Father: Milo Morgan-Robinson (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 10 9 10 10
-2

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Smanric rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Smanric has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Smanric can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Empty bottle An empty bottle that once contained a beverage.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Maximaoda" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 2 gp 6 sp 3 cp Money Pouch Smanric's money pouch. It has 1 gp, 14 sp and 23 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
4 Rusty nail A rusty old nail.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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