Gerda Sackgirdle

Female Halfling Arch-Druid

She is an adult halfling with hazel eyes, scruffy blond hair, and medium brown skin.

Personality Traits: Shy.

Alignment: lawful evil.

She is a follower of Xor. (LE)

Born: 733 AC (Age 67)

Orientation: Hetrosexual

Home: Sackgirdle's Apothecary

Settlement: Alreshead (immigrated from Isengville)

Spouse: Gilbert Barker-Rees (Deceased)

Mother: Maldridla Sackgirdle (Deceased)

Father: Odasas Sackgirdle (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 12 13 11 11
-2 +1 +1 +1

ACHPPassive
Perception
Speed
13 36 11 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Medicine +4

Abilities:

  • Lucky. When Gerda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Gerda has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Gerda can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Gerda can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Gerda is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 13 gp 6 sp Amethyst tiara A gilded copper tiara, with a small amethyst inset.
3 Button A loose yellow button.
1 Door Key The key to Sackgirdle's Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Gilbert" engraved on the inside.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 1 gp 3 sp 9 cp Money Pouch Gerda's money pouch. It has 13 sp and 9 cp in it. ⁷⁄₁₆ lb.
1 Picture of a landscape A printed image made using a Mirror of Frozen Image. It depicts a landscape.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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