Primsca Gale-Oldbuck
Female Halfling
She is an elderly halfling with grey eyes, long tied back light-brown and grey streaked hair, and olive skin.
Personality Traits: Oblivious.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 707 AC (Age 93)
Orientation: Hetrosexual
Home: Gale-Oldbuck's Manor
Settlement: Oricworth (immigrated from Isengville)
Spouse: Gwilym Platt (Deceased)
Mother: Pimpda Gale-Oldbuck (Deceased)
Father: Obolill Gale-Oldbuck (Deceased)
Children
- Rosina Gale-Oldbuck - age 67 ♀
- Freyeru Gale-Oldbuck - age 64 ♀
- Náinhal Gale-Oldbuck - age 57 ♀
- Rela Gale-Oldbuck - age 50 ♀
Siblings
- Tomaccme Crawford-Oldbuck - age 96 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 15 | 12 | 11 | 11 | 10 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 10 | 25 ft. |
Alignment: lawful evil
Size: Small
Actions:
- Darts (Gaming set). Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2
Abilities:
- Lucky. When Primsca rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Primsca has advantage on saving throws against being frightened.
- Halfling Nimbleness. Primsca can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 sp | Darts (Gaming set) |
A Simple Ranged weapon. 1
piercing damage.
Range: 20/60.
(Thrown: 20/60.)
Properties:
Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.) A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true. |
10 lbs. |
| 1 | 2 sp | Gardening Trowel | A sturdy trowel for tending to flowers and plants in the garden. | |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 5 sp 8 cp | Money Pouch | Primsca's money pouch. It has 1 gp, 15 sp and 8 cp in it. | ½ lb. |
| 1 | Pouch of rosemary | A small pouch containing dried rosemary. It has lost its potency. | ||
| 1 | 17 gp 2 sp 5 cp | Quartz broach | A gold broach, with a small quartz inset. |