Roxie
Female Human Orchardist
She is an adult human with hazel eyes, short curly black hair, and dark brown skin.
Personality Traits: Humorless, Honest, Daring.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 763 AC (Age 38)
Orientation: Hetrosexual
Home: Orchard
Settlement: Earl shillow
Spouse: Deyelo
Mother: Lucia Van
Father: Godwin Van (Deceased)
Siblings
- Uriah Van - age 41 ♂
- Lelia Lleemapup - age 39 ♀
- Hilda Myimrithth - age 37 ♀
- Job Van - age 35 ♂
- Helyas Van - age 32 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 9 | 11 | 11 | 10 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Spoken Languages: Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Draft Horse | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Deyelo" engraved on the inside. | |
| 1 | 5 sp | Mistars (Gaming set) |
A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white. Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically. |
3 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Roxie's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 29 gp 7 sp 5 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate electrum shoulder clasps, with 11 small quartz stones between them. | |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | Twine | A short length of twine. Just a few foot long. |