Mary Eldridge
Female Human Housekeeper
She is an adult human with amber eyes (the left of which is glass), scruffy strawberry hair, and pale white skin.
Personality Traits: Introverted.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 776 AC (Age 24)
Orientation: Hetrosexual
Home: Eldridge's Cobblers
Settlement: Mallleigh
Mother: Honor Eldridge
Father: Roland Eldridge (Deceased)
Siblings
- Dorothea Eldridge - age 28 ♀
- Selena Crawford - age 25 ♀
- Laurence Eldridge - age 19 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 12 | 10 | 10 | 10 | 9 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 9 matches. | ||
| 1 | 6 sp | A solid silver arm ring | A chorded silver band, worn around the upper arm. | |
| 1 | 25 gp | Disguise Kit | This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. | 3 lbs. |
| 1 | 6 gp | Gold earrings | A pair of gold hoop earrings. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 2 gp 6 sp | Money Pouch | Mary's money pouch. It has 24 sp and 20 cp in it. | ⅞ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |