Priereep
Male Otterfolk Noble
He is an adult otterfolk with black eyes and medium brown fur with light brown fur on their tail.
Personality Traits: Responsible, Pessimistic, Tense.
Alignment: neutral.
Born: 785 AC (Age 15)
Orientation: Hetrosexual
Home: Kheaypup's Manor
Settlement: Wivelisden
Mother: Shreyere
Father: Diell
Siblings
- Theyerup - age 30 ♂
- Leemeek - age 29 ♂
- Flearu - age 29 ♀
- Wheyemeep - age 28 ♂
- Wheyeru - age 24 ♀
- Lielee - age 20 ♂
- Rhoop - age 16 ♀
- Weyena - age 15 ♀
- Duluna - age 13 ♀
- Throokol - age 13 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 15 | 13 | 12 | 9 | 10 |
| -2 | +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 7 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Priereep can hold their breath for up to 30 minutes at a time.
- Bite. Priereep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common, Draconic (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 65 gp | A solid platinum neck ring | common | A chorded platinum band, with a loop clasp, worn around the neck. | |
| 1 | 143 gp | Elaborate Garnet broach | uncommon | An elaborate gold broach, with a 5 medium garnet gems inset. | |
| 1 | 108 gp | Jade encrusted shoulder clasp | uncommon | An elaborate electrum shoulder clasp, with 4 medium jade stones inset. | |
| 1 | 11 gp 3 sp 7 cp | Money Pouch | common | Priereep's money pouch. It has 10 gp, 13 sp and 7 cp in it. | ⅝ lb. |
| 1 | 100 gp | Thin adamant ear ring | common | A thin hoop of adamant wire, worn as an earring. | |
| 1 | 80 gp | Wind-up mistars board | uncommon |
Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check. The mistars board has a key which when wound for 6 seconds (1 turn) powers the mistars board for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |