Nellti the Second

Male Elven Housekeeper

He is an adult elf with grey eyes, short dark-brown hair, a clean shaven face, and light brown skin.

Personality Traits: Extroverted, Energetic, Unperturbed.

Alignment: lawful neutral.

He is a follower of Gaia. (CN)

Born: 376 AC (Age 424)

Orientation: Bisexual

Home: Vardanda's Fishmongers

Settlement: Felagon

Spouse: Elebrri the First

Mother: Elwindudal the First

Father: Amrasrod Fargtin the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 15 10 9 12 11
+2 +1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Medicine +2

Abilities:

  • Fey Ancestry. Nellti has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 2 gp Clothes, traveler's 4 lbs.
1 Comb A comb.
1 23 gp Elaborate Quartz broach An elaborate gold broach, with a 2 medium quartz gems inset.
1 1 sp 5 cp Gilded copper ear stud A plain gilded copper stud, with a pin & clasp.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Elebrri" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 1 gp 4 sp 6 cp Money Pouch Nellti's money pouch. It has 14 sp and 6 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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