Irene Tripp

Female Human

She is an elderly human with grey eyes, grey hair in braids, and light pink skin.

Personality Traits: Tense, Evasive.

Alignment: neutral.

Born: 748 AC (Age 52)

Orientation: Hetrosexual

Home: Orchard

Settlement: Hartdale

Spouse: Marshall Tripp

Mother: Henrietta Field (Deceased)

Father: Ezra Field (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
13 10 11 11 11 9
+1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Darts (Gaming set). Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Sleight of Hand +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 2 gp Crowbar Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. 5 lbs.
1 8 sp Darts (Gaming set) A Simple Ranged weapon. 1 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.)

A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true.
10 lbs.
1 1 gp 5 sp Electrum ear stud A plain electrum stud, with a pin & clasp.
1 2 sp 5 cp Gilded copper signet ring A gilded copper band, shaped with flat section embossed with the tripp family crest.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Marshall" engraved on the inside.
1 Handwritten Letters A bundle of weathered letters exchanged with friends and loved ones over the years.
1 2 gp 2 sp 2 cp Money Pouch Irene's money pouch. It has 1 gp, 12 sp and 2 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pouch of thyme A small pouch containing dried thyme. It has lost its potency.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 3 sp Watering Can A metal watering can with a long spout.

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