Julius Field
Male Human Veteran Adventurer
He is an elderly human with amber eyes, short dyed strawberry hair in a side parting, a full beard, and olive skin.
Personality Traits: Honest, Mean, Downbeat.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 739 AC (Age 61)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Hartdale
Mother: Drusilla Field (Deceased)
Father: Hartley Field (Deceased)
Siblings
- Ebenezer Field the 2nd - age 58 ♂
- Constantinus Field - age 53 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 11 | 12 | 10 | 9 | 11 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 44 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: History +3, Intimidation +3
Abilities:
- Action Surge. Once per day, Julius can take an additional action on their turn.
- Multiattack. Julius attacks twice.
Spoken Languages: Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 7 matches. | ||
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 4 gp 9 sp 4 cp | Money Pouch | Julius' money pouch. It has 2 gp, 28 sp and 14 cp in it. | ⅞ lb. |
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
| 1 | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |