Prisosa Avery-Nelson

Female Halfling Housekeeper

She is an adult halfling with blue eyes (behind a pair of spectacles), brown hair in a plait, and light brown skin.

Personality Traits: Evasive.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 770 AC (Age 30)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Amarashire Beacon

Mother: Duenra Avery-Nelson

Father: Meriadmac Avery-Nelson

Siblings

Statistics

STRDEXCONWISINTCHR
12 15 7 11 11 10
+1 +2 -1

ACHPPassive
Perception
Speed
12 3 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Insight +2

Abilities:

  • Lucky. When Prisosa rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Prisosa has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Prisosa can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 5 cp Bucket 2 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 6 sp 9 cp Money Pouch Prisosa's money pouch. It has 2 gp, 6 sp and 9 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Old pipe A filthy old clay pipe.
1 7 gp 5 sp Pearl necklace A string of pearls of various sizes.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

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