Guidhar Daniel
Male Halfling Farmer
He is an adult halfling with brown eyes, black hair in a plait, a long beard, and black skin.
Personality Traits: Honest, Daring.
Alignment: neutral.
He is a follower of Marlon. (NG)
Born: 742 AC (Age 58)
Orientation: Bisexual
Home: Wheat Field
Settlement: Robinworth (immigrated from Amarashire Beacon)
Spouse: Rosampy Daniel
Mother: Jessamell Daniel
Father: Buccaim Daniel
Children
- Milcavus Daniel - age 27 ♂
- Orba Daniel - age 26 ♂
- Primullla Daniel - age 18 ♀
- Nibsdoc Daniel - age 17 ♂
- Heriadgar Daniel - age 15 ♂
- Alfriina Daniel - age 1 ♀
Siblings
- Fastad Daniel - age 61 ♂
- Argo Beardsley-Daniel - age 61 ♂
- Menegilia Daniel-Flowers - age 55 ♀
- Diama Nelson - age 52 ♀
- Goldilna Daniel - age 50 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 15 | 12 | 11 | 9 | 10 |
| +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 7 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Lucky. When Guidhar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Guidhar has advantage on saving throws against being frightened.
- Halfling Nimbleness. Guidhar can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 sp | A solid silver arm ring | A chorded silver band, worn around the upper arm. | |
| 1 | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 4 | Chewed gum | A piece of chewed gum. | ||
| 1 | Clay Figurine |
A small clay figurine resembling A Halfling woman. The work is not of professional quality, but nonetheless, it is made with care and dedication. |
||
| 1 | 1 sp 5 cp | Gilded copper ear ring | A plain gilded copper hoop earring. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Rosampy" engraved on the inside. | |
| 1 | 9 sp 9 cp | Money Pouch | Guidhar's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |