Peregrinim Avery

Male Halfling Noble

He is an elderly halfling with brown eyes, silver hair in a plait, bushy sideburns, and medium brown skin.

Personality Traits: Evasive, Upbeat, Serious.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 686 AC (Age 114)

Orientation: Bisexual

Home: Avery's Manor

Settlement: Amarashire Beacon

Spouse: Jessra Avery

Mother: Pandoraosa Avery (Deceased)

Father: Filibnd Avery (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 10 7 8
-2 +1 -1 -1

ACHPPassive
Perception
Speed
11 12 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +1

Abilities:

  • Lucky. When Peregrinim rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Peregrinim has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Peregrinim can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 8 gp "The Calamity: Theories and Facts" (Dog-eared) common By Lóhal, daughter of Tharóin

This book posits that the calamity that caused the destruction of Teyruse was an accident caused by sorcerers dabbling with Pattern Magic. It reveals that sorcerers from the same bloodline live in Ataland to this day.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 50 gp 8 cp Alexandrite earring uncommon A copper earring, with a medium alexandrite inset.
1 Comb common A comb.
1 105 gp 7 sp 5 cp Engraved Amethyst-studded ring uncommon A gold ring, with 4 medium amethyst stones inset and fine engraving work.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Jessra" engraved on the inside.
1 840 gp Imp-powered encryptex uncommon This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means.

The encryptex is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions.
1 16 gp 8 cp Money Pouch common Peregrinim's money pouch. It has 15 gp, 9 sp and 18 cp in it. ⅞ lb.

Download as Fantasy Grounds NPC

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