Felee Gooldbody
Male Otterfolk Seaman
He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their feet.
Personality Traits: Greedy, Energetic, Honest.
Alignment: lawful neutral.
He is a follower of Xor. (LE)
Born: 762 AC (Age 38)
Orientation: Hetrosexual
Home: None
Settlement: Port Bletchheath
Mother: Wulup Yrnel (Deceased)
Father: Orim Gooldbody (Deceased)
Siblings
- Korpuu Gooldbody - age 51 ♂
- Shriemeep Gooldbody - age 46 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 8 | 8 | 11 | 9 |
| -2 | +2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 7 | 9 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Watervision
Actions:
- Cutlass. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Acrobatics +4, Deception +2, Perception +1
Abilities:
- Hold Breath. Felee can hold their breath for up to 30 minutes at a time.
- Bite. Felee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Sea-Legs. Felee has advantage on dexterity saves while sailing.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp | Cutlass | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 3 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 2 gp 4 sp 8 cp | Money Pouch | Felee's money pouch. It has 1 gp, 14 sp and 8 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 25 gp | Navigator's tools | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |