Keatee Rheyerupup
Female Otterfolk Confidence Trickster
She is an adult otterfolk with grey eyes and grey fur with white fur on their face and chest.
Personality Traits: Reckless, Evasive, Impatient.
Alignment: neutral good.
Born: 775 AC (Age 25)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Gomsden)
Mother: Rheyeru Dietupup (Deceased)
Father: Shereep Keappup (Deceased)
Siblings
- Chemeek Rheyerupup - age 37 ♂
- Sheyep Rheyerupup - age 35 ♀
- Pliere Rheyerupup - age 32 ♀
- Keareep Rheyerupup - age 30 ♂
- Freyetu Rheyerupup - age 28 ♀
- Freyemeek Rheyerupup - age 25 ♂
- Cloona Rheyerupup - age 25 ♀
- Wiere Rheyerupup - age 23 ♀
- Shrierup Rheyerupup - age 21 ♂
- Reer Rheyerupup - age 19 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 10 | 11 | 11 | 13 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Sleight of Hand +3, Deception +3, Perception +2
Abilities:
- Hold Breath. Keatee can hold their breath for up to 30 minutes at a time.
- Bite. Keatee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
- Sneak Attack. Once per turn, Keatee can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Keatee knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A matchbook | common | A matchbook containing 6 matches. | ||
| 1 | 15 gp | Clothes, fine | common | 6 lbs. | |
| 2 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 25 gp | Disguise Kit | common | This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. | 3 lbs. |
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 15 gp | Forgery Kit | common | This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. | 5 lbs. |
| 1 | 6 gp 3 sp 2 cp | Money Pouch | common | Keatee's money pouch. It has 6 gp, 2 sp and 12 cp in it. | ⅜ lb. |
| 1 | 25 gp 7 sp | Quartz earrings | uncommon | A pair of silver earrings, with large quartz stones inset. | |
| 1 | 16 gp | Quartz necklace | uncommon | A electrum necklace, with a large quartz gem hanging from it. | |
| 1 | 1 cp | Riversticks (Gaming Set) | common |
Four custom modified walnut sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |