Rooy

Female Otterfolk Cutpurse

She is an adult otterfolk with black eyes and medium brown fur with light brown spots.

Personality Traits: Cautious, Optimistic, Mean.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 777 AC (Age 23)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp (immigrated from Carnden)

Mother: Wheyere (Deceased)

Father: Preemeek (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 12 11 11 7
+1 +1 -1

ACHPPassive
Perception
Speed
12 18 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Sleight of Hand +3, Stealth +3, Perception +2

Abilities:

  • Hold Breath. Rooy can hold their breath for up to 30 minutes at a time.
  • Bite. Rooy can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Sneak Attack. Once per turn, Rooy can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Rooy knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
4 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 2 sp 9 cp Money Pouch Rooy's money pouch. It has 3 gp, 10 sp and 29 cp in it. ⅞ lb.
1 Old pipe A filthy old clay pipe.
1 50 gp Spellbook Essential for wizards, a spellbook is a leather-bound tome with 100 blank vellum pages suitable for recording spells. 3 lbs.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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