Jay Henson
Male Human Hunter
He is an adult human with hazel eyes, short curly light-brown and grey streaked hair, a long beard, and medium brown skin.
Personality Traits: Introverted, Responsible, Pessimistic.
Alignment: lawful neutral.
He is a follower of Solos. (LN)
Born: 758 AC (Age 43)
Orientation: Hetrosexual
Home: Huntsman
Settlement: Wombfield
Spouse: Tabitha Henson
Mother: Georgina Henson (Deceased)
Father: Aaron Henson (Deceased)
Children
- Georgianna Henson - age 9 ♀
- Aaron Henson the 2nd - age 8 ♂
- Eugene Henson - age 2 ♂
- Alva Henson - age 0 ♂
Siblings
- Aldiva Ormsby-Sanborn - age 56 ♀
- Delia Dill - age 52 ♀
- Bowmca Henson - age 46 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 9 | 9 | 12 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Actions:
- Crossbow, light. Ranged Weapon Attack: +3 to hit, range 80 / 320 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +3
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Button | A loose yellow button. | ||
| 1 | 25 gp | Crossbow, light | A Simple Ranged weapon. 1d8 piercing damage. Range: 80/320. Properties: Ammunition, Loading, Two-Handed | 5 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Tabitha" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Jay's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |