Bartholomew Sanborn

Male Human Poacher

He is an elderly human with amber eyes, short white hair in a side parting, a soulpatch, and medium brown skin.

Personality Traits: Secretive.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 737 AC (Age 62)

Orientation: Hetrosexual

Home: None

Settlement: Myrtlton (immigrated from Wombfield)

Spouse: Iris Sanborn (Deceased)

Mother: Ena Sanborn (Deceased)

Father: Walterus Sanborn (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
12 11 11 9 11 10
+1

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: lawful neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Sleight of Hand +2, Deception +2, Stealth +2

Abilities:

  • Sneak Attack. Once per turn, Bartholomew can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Bartholomew knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
7 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 9 cp Money Pouch Bartholomew's money pouch. It has 2 gp, 20 sp and 9 cp in it. ⅝ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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