Wilibaor Estelell

Male Elven Housekeeper

He is an adult elf with grey eyes, strawberry hair worn in a rounded bowl cut, a clean shaven face, and golden skin.

Personality Traits: Jovial, Daring.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 374 AC (Age 426)

Orientation: Bisexual

Home: Barley Field

Settlement: Ludend

Mother: Maridaell Irithnal (Deceased)

Father: Cheerit Estelell (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 12 8 11 11
-2 +1 +1 -1

ACHPPassive
Perception
Speed
11 5 9 30 ft.

Alignment: lawful evil

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, History +2

Abilities:

  • Fey Ancestry. Wilibaor has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 4 gp 8 sp "The Magic of Herbs: Healing Made Easy" (Dog-eared) By Doe Green

A book of traditional healing and treatments. Mostly incorrect.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Handkerchief A small square of cloth with Wilibaor stitched in one corner.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 5 gp Mirror, steel ½ lb.
1 7 sp 6 cp Money Pouch Wilibaor's money pouch. It has 5 sp and 26 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Picture of a cat A printed image made using a Mirror of Frozen Image. It depicts a cat.

Download as Fantasy Grounds NPC

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