Band Weedhill
Male Longfoot Farmer
He is an adult longfoot with grey eyes, short dyed blond hair, bushy sideburns, and pale white skin.
Personality Traits: Kind, Tolerant, Responsible.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 741 AC (Age 59)
Orientation: Bisexual
Home: Barley Field
Settlement: Melbby
Spouse: Pearl Weedhill
Mother: Daisy Weedhill (Deceased)
Father: Silas Weedhill (Deceased)
Children
- Angelina - age 36 ♀
- Mintodo Cannon-Weedhill - age 23 ♂
- Lilyima Weedhill - age 4 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 10 | 9 | 10 | 9 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Lucky. When Band rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Band has advantage on saving throws against being frightened.
- Halfling Nimbleness. Band can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 27 gp 8 sp 8 cp | Engraved Quartz-studded ring | uncommon | A electrum ring, with 2 large quartz stones inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Pearl" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 25 gp | Holy water (flask) | common | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | Lock of hair | common | An old looking lock of hair, tied with twine. | ||
| 1 | 9 sp 9 cp | Money Pouch | common | Band's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Twine | common | A short length of twine. Just a few foot long. |