Merry Carver
Male Halfling Housekeeper
He is an adult halfling with brown eyes, very short black hair, a clean shaven face, and dark brown skin.
Personality Traits: Impatient, Pessimistic, Tense.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 732 AC (Age 68)
Orientation: Hetrosexual
Home: Orchard
Settlement: Melbby
Spouse: Amaldra Carver (Deceased)
Mother: Savanra Carver (Deceased)
Father: Porrrin Carver (Deceased)
Children
- Agness Hart-Weedhill - age 44 ♀
- Rosamethnda Carver-Tailur - age 40 ♀
- Hardilbo Carver - age 25 ♂
Siblings
- Haiduar Carver - age 77 ♂
- Mandalla Carver - age 75 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 13 | 10 | 8 | 12 |
| +1 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +1
Abilities:
- Lucky. When Merry rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Merry has advantage on saving throws against being frightened.
- Halfling Nimbleness. Merry can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 29 gp | Alexandrite earring | uncommon | A gold earring, with a small alexandrite inset. | |
| 1 | 4 gp | Bottle of Cabernet Sauvignon (Oak aged, Vintage 795) | common | A red wine, with notes of blackcurrant and cedar. | 2½ lbs. |
| 1 | 25 gp 7 sp | Jade silver chain bracelet | uncommon | A short chain of tiny silver links, with a medium jade attached. | |
| 1 | 5 gp | Mirror, steel | common | ½ lb. | |
| 1 | 7 sp 3 cp | Money Pouch | common | Merry's money pouch. It has 7 sp and 3 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pouch of mint | common | A small pouch containing dried mint. It has lost its potency. |