Mungo Weedhill
Male Longfoot Potato Farmer
He is an elderly longfoot with amber eyes, grey hair in braids, a clean shaven face, and light brown skin.
Personality Traits: Secretive, Serious, Tolerant.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 712 AC (Age 88)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Melbby
Spouse: Maldasy Weedhill (Deceased)
Mother: Beatricia Weedhill (Deceased)
Father: Folcomdoc Weedhill (Deceased)
Children
- Frodoic Weedhill - age 64 ♂
- Mimoda Weedhill - age 63 ♀
- Donnamosa Weedhill - age 60 ♀
- Rowatle Weedhill - age 57 ♀
- Alberlo Weedhill - age 56 ♂
- Goodwlo Weedhill - age 52 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 13 | 11 | 10 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 7 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Lucky. When Mungo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Mungo has advantage on saving throws against being frightened.
- Halfling Nimbleness. Mungo can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 5 - The Final Voyage" |
By Gus Newman The final book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes attempt to find their way back home while battling hostile ships. |
5 lbs. |
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 25 gp | Climber's Kit | A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. | 12 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Maldasy" engraved on the inside. | |
| 1 | 4 gp | Large gold ear hoop | A large gold hoop earring. | |
| 1 | 9 sp 9 cp | Money Pouch | Mungo's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 15 gp 5 sp | Quartz-studded ring | A gold ring, with 4 medium quartz stones inset. | |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |