Josephine Cox

Female Human Arch-Druid's Apprentice

She is an adolescent human with brown eyes, black hair in a ponytail, and medium brown skin.

Personality Traits: Mean, Tolerant, Upbeat.

Alignment: neutral.

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: Mullen's Apothecary

Settlement: Twickendown

Mother: Angelina Cox (Deceased)

Father: Norman Cox (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 12 12 11 7
-2 +1 +1 -1

ACHPPassive
Perception
Speed
11 18 11 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +3, Perception +3

Abilities:

  • Wild Shape. Josephine can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Josephine is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 5 gp Chest 25 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 6 sp 6 cp Money Pouch Josephine's money pouch. It has 6 sp and 6 cp in it. ¼ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 2 sp Quarterstaff A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 Stale hunk of cheese A stale hunk of cheese.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

Download as Fantasy Grounds NPC

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