Sampson Mullen

Male Human Arch-Druid

He is an adult human with amber eyes, short curly dyed black hair, a clean shaven face, and medium brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 768 AC (Age 32)

Orientation: Bisexual

Home: Mullen's Apothecary

Settlement: Twickendown

Spouse: Leila Mullen

Mother: Lela Mullen (Deceased)

Father: Max Mullen (Deceased)

Children

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 9 10 13 10 10
-2 +1

ACHPPassive
Perception
Speed
11 32 11 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Greatclub. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +4, Insight +4

Abilities:

  • Wild Shape. Sampson can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Sampson is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Door Key The key to Mullen's Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Leila" engraved on the inside.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 9 sp 2 cp Money Pouch Sampson's money pouch. It has 7 sp and 22 cp in it. ⅝ lb.
1 10 gp 6 cp Quartz-studded ring A pewter ring, with 4 medium quartz stones inset.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

Download as Fantasy Grounds NPC

Send Feedback