Viola Johnston-Douglass
Female Human Housekeeper
She is an adult human with amber eyes, long curly red and grey streaked hair, and pale white skin.
Personality Traits: Hilarious, Responsible, Tolerant.
Alignment: neutral.
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: Johnston-Douglass' Manor
Settlement: Finchhaven (immigrated from Twickendown)
Spouse: Douglas Johnston-Douglass
Mother: Madge Johnston (Deceased)
Father: Laurence Johnston (Deceased)
Children
- Madge Johnston-Douglass - age 14 ♀
- Richeman Johnston-Douglass - age 9 ♂
- Olga Johnston-Douglass - age 4 ♀
Siblings
- Emely Pratt - age 48 ♀
- Galefridus Johnston - age 45 ♂
- Dollie Johnston - age 42 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 10 | 11 | 11 | 12 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Douglas" engraved on the inside. | |
| 1 | 2 gp 9 sp 2 cp | Money Pouch | Viola's money pouch. It has 2 gp, 8 sp and 12 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |