Susie Pratt

Female Human Poacher

She is an adult human with amber eyes, long styled dyed dark-brown hair, and medium brown skin.

Personality Traits: Jumpy, Downbeat, Serious.

Alignment: neutral.

Born: 758 AC (Age 42)

Orientation: Homosexual

Home: None

Settlement: Twickendown

Mother: Jessie Pratt (Deceased)

Father: David Pratt (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 8 11 9 10
-2 -1

ACHPPassive
Perception
Speed
11 14 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Perception +2, Deception +2

Abilities:

  • Sneak Attack. Once per turn, Susie can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Susie knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
2 Broken arrow A broken arrow, missing its tip.
1 2 gp Crowbar Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. 5 lbs.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 5 gp 9 sp Elaborate Quartz broach An elaborate gilded copper broach, with a 2 medium quartz gems inset.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 5 sp 5 cp Money Pouch Susie's money pouch. It has 2 gp, 25 sp and 5 cp in it. ⅝ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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