Binalin Tinleg
Female Dwarven Housekeeper
She is an adult dwarf with green eyes, very short dyed strawberry hair, a big bushy beard, and pale white skin.
Personality Traits: Idealistic, Reckless, Secretive.
Alignment: chaotic good.
She is a follower of Gaia. (CN)
Born: 704 AC (Age 96)
Orientation: Hetrosexual
Home: Lóori son of Kiráin's Lawyers
Settlement: Ironpass
Spouse: Narhal son of Lóori
Mother: Glis Tinleg
Father: Náialin son of Fangáin (Deceased)
Children
- Lóori son of Narhal - age 23 ♂
- Frerhal son of Narhal - age 22 ♂
- Tharal Tinleg - age 3 ♀
Siblings
- Durwin Tinleg - age 99 ♀
- Mahundin son of Náialin - age 91 ♂
- Balalin Chromeseeker - age 79 ♀
- Bináin Tinleg - age 71 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 13 | 10 | 11 | 9 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2
Abilities:
- Dwarven Resilience. Binalin has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | Lock of hair | An old looking lock of hair, tied with twine. | ||
| 1 | 1 gp 7 sp 7 cp | Money Pouch | Binalin's money pouch. It has 16 sp and 17 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 3 gp | Ornate Lock | An ornate lock with "Narhal" engraved on it. The dwarven equivalent of a wedding ring. |