Kilarkûn Pewtercleave

Male Dwarven Master Weaver

He is an elderly dwarf with amber eyes, a shaved head, a goatee, and light brown skin.

Personality Traits: Evasive, Responsible.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 543 AC (Age 256)

Orientation: Homosexual

Home: Pewtercleave's Weavers

Settlement: Rhyolitedeep (immigrated from Ironpass)

Spouse: Kimurin Pewtercleave (Deceased)

Mother: Nauli Pewtercleave (Deceased)

Father: Glbur Pewtercleave (Deceased)

Statistics

STRDEXCONWISINTCHR
6 11 12 10 10 11
-2 +1

ACHPPassive
Perception
Speed
10 8 10 25 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Dwarven Resilience. Kilarkûn has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "From Basket to Zigzag: A Book for Weavers" common By Emeldida Eledhwen Pearson

A pattern book, with instructions on how to recreate all the most popular cloth designs and regional weaves. Aimed at the professional weaver but may also be of use to anyone who needs to create an authentic disguise...
5 lbs.
1 15 gp "From Basket to Zigzag: A Book for Weavers" (1st Edition) uncommon By Emeldida Eledhwen Pearson

A pattern book, with instructions on how to recreate all the most popular cloth designs and regional weaves. Aimed at the professional weaver but may also be of use to anyone who needs to create an authentic disguise... It is from the first print run.
5 lbs.
1 Door Key common The key to Pewtercleave's Weavers.
1 8 sp 9 cp Money Pouch common Kilarkûn's money pouch. It has 7 sp and 19 cp in it. ½ lb.
1 2 gp Ornate Key common An ornate key with "Kimurin" engraved on it. The dwarven equivalent of a wedding ring.
1 100 gp Poison, basic (vial) common You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 Twine common A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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