Lleena

Female Otterfolk Poacher

She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.

Personality Traits: Dull.

Alignment: lawful good.

She is a follower of Caspio. (CG)

Born: 778 AC (Age 22)

Orientation: Hetrosexual

Home: None

Settlement: Winsden

Mother: Nulula

Father: Sheareep

Siblings

Statistics

STRDEXCONWISINTCHR
10 14 9 9 10 9
+2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Sleight of Hand +4, Stealth +4, Acrobatics +4

Abilities:

  • Hold Breath. Lleena can hold their breath for up to 30 minutes at a time.
  • Bite. Lleena can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Sneak Attack. Once per turn, Lleena can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Lleena knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 8 sp 3 cp Money Pouch Lleena's money pouch. It has 2 gp, 16 sp and 23 cp in it. ⅞ lb.
1 Old pipe A filthy old clay pipe.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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