Clearup

Male Otterfolk Veteran Adventurer

He is an adult otterfolk with grey eyes and white fur with light brown fur on their face.

Personality Traits: Energetic, Pessimistic, Evasive.

Alignment: neutral.

Born: 760 AC (Age 40)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Winsden

Mother: Lootee (Deceased)

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
15 13 10 10 10 13
+2 +1 +1

ACHPPassive
Perception
Speed
15 40 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Athletics +5, History +3, Animal Handling +3

Abilities:

  • Hold Breath. Clearup can hold their breath for up to 30 minutes at a time.
  • Bite. Clearup can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+2.
  • Action Surge. Once per day, Clearup can take an additional action on their turn.
  • Multiattack. Clearup attacks twice.

Spoken Languages: Otterese, Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 25 gp Climber's Kit A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. 12 lbs.
1 15 gp Forgery Kit This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. 5 lbs.
1 3 gp 4 sp Money Pouch Clearup's money pouch. It has 2 gp and 14 sp in it. ⁵⁄₁₆ lb.
1 4 cp Pipe A clay pipe.
1 1 gp Pipe Leaf A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe.
¹⁄₁₆ lb.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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