Hildael Frearepup
Female Longfoot
She is an elderly longfoot with grey eyes, long styled strawberry and grey streaked hair, and light pink skin.
Personality Traits: Personable, Optimistic, Impatient.
Alignment: lawful neutral.
She is a follower of Gaia. (CN)
Born: 729 AC (Age 71)
Orientation: Hetrosexual
Home: Burrowchild's Mysterious Apothecary
Settlement: Olphby
Spouse: Deyekin Frearepup (Deceased)
Mother: Gold Headgardner-Burrowchild (Deceased)
Father: Theool Headgardner-Burrowchild
Siblings
- Matilima Burrowchild - age 78 ♀
- Pimperla Decker - age 67 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 11 | 12 | 10 | 12 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 11 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Deception +3
Abilities:
- Lucky. When Hildael rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Hildael has advantage on saving throws against being frightened.
- Halfling Nimbleness. Hildael can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 sp 5 cp | Gardening Gloves | Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Deyekin" engraved on the inside. | |
| 1 | Handwritten Letters | A bundle of weathered letters exchanged with friends and loved ones over the years. | ||
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 2 gp 4 sp 8 cp | Money Pouch | Hildael's money pouch. It has 2 gp, 4 sp and 8 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 4 | Rusty nail | A rusty old nail. | ||
| 1 | 3 cp | Walking Stick | A walking stick made of cedar. | 4 lbs. |