Luella Keek
Female Tiefling Veteran Adventurer
She is an elderly tiefling with silver eyes, long tied back silver hair, and plum skin. She has large curled horns.
Personality Traits: Honest, Unperturbed, Upbeat.
Alignment: neutral.
Born: 747 AC (Age 53)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Barnswell (immigrated from Sidridge)
Mother: Margarett Keek (Deceased)
Father: Petrus Keek (Deceased)
Siblings
- Ray Keek - age 57 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 11 | 11 | 10 | 12 | 14 |
| +1 | +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 40 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +4, Perception +3
Abilities:
- Hellish Resistance. Luella has resistance to fire damage.
- Action Surge. Once per day, Luella can take an additional action on their turn.
- Multiattack. Luella attacks twice.
- Infernal Legacy. Luella knows the cantrip. They can also cast the spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is the spellcasting ability for these spells.
Spoken Languages: Common, Infernal
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
| 1 | 2 cp | Ink pen | ||
| 1 | 4 gp 6 sp | Money Pouch | Luella's money pouch. It has 2 gp, 25 sp and 10 cp in it. | ¾ lb. |
| 1 | Rotten apple | A rotten apple. | ||
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |