Luella Keek

Female Tiefling Veteran Adventurer

She is an elderly tiefling with silver eyes, long tied back silver hair, and plum skin. She has large curled horns.

Personality Traits: Honest, Unperturbed, Upbeat.

Alignment: neutral.

Born: 747 AC (Age 53)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Barnswell (immigrated from Sidridge)

Mother: Margarett Keek (Deceased)

Father: Petrus Keek (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 11 11 10 12 14
+1 +1 +2

ACHPPassive
Perception
Speed
16 40 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +4, Perception +3

Abilities:

  • Hellish Resistance. Luella has resistance to fire damage.
  • Action Surge. Once per day, Luella can take an additional action on their turn.
  • Multiattack. Luella attacks twice.
  • Infernal Legacy. Luella knows the cantrip. They can also cast the spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is the spellcasting ability for these spells.

Spoken Languages: Common, Infernal

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
1 75 gp Chain Mail Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. 55 lbs.
1 2 cp Ink pen
1 4 gp 6 sp Money Pouch Luella's money pouch. It has 2 gp, 25 sp and 10 cp in it. ¾ lb.
1 Rotten apple A rotten apple.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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