Aneldir Amariri Auglamyrrin
Female Elven Ranger
She is an adult elf with grey eyes, long styled dyed red hair, and pale white skin.
Personality Traits: Energetic, Personable, Mean.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 658 AC (Age 142)
Orientation: Hetrosexual
Home: None
Settlement: Gwinduior
Mother: Aredhril Tinuvielain Auglamyrrin
Father: Carain Ashaarnn
Siblings
- Nimroain Gibson - age 368 ♀
- Finarrod Lebrimin Ashaarnn - age 311 ♂
- Penlo Orfinlas Ashaarnn - age 279 ♂
- Inel Auglamyrrin-Erlshaetve - age 200 ♀
- Galadrieldal Auglamyrrin - age 132 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 8 | 11 | 12 | 9 |
| -2 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 18 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +3 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Investigation +3, Animal Handling +2, Insight +2
Abilities:
- Fey Ancestry. Aneldir has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Spellcasting. Aneldir Amariri is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
1st-level
(2 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A matchbook | common | A matchbook containing 6 matches. | ||
| 15 | 5 cp | Arrow | common | 1 lb. | |
| 1 | 2 gp | Bottle, glass | common | 2 lbs. | |
| 1 | 5 cp | Caltrops | common | As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 50 gp | Chain Shirt | common | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | 5 gp | Handaxe | common | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 25 gp 8 sp | Jade broach | uncommon | A gilded copper broach, with a medium jade inset. | |
| 1 | 50 gp | Longbow | common | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 15 gp | Map of Ataland | common | A complete and accurate map of Ataland. Includes major settlements, features and waters. | |
| 1 | 3 gp 4 sp 2 cp | Money Pouch | common | Aneldir's money pouch. It has 2 gp, 12 sp and 22 cp in it. | ¾ lb. |
| 1 | 2 sp | Quarterstaff | common | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 1 gp | Quiver | common | A quiver can hold up to 20 arrows. | 1 lb. |