Glorfinas Fingois Lightsoara
Male Elven Farmer
He is an adult elf with grey eyes, auburn hair in braids, a clean shaven face, and light brown skin.
Personality Traits: Energetic, Evasive, Tense.
Alignment: neutral.
Born: 300 AC (Age 500)
Orientation: Bisexual
Home: Wheat Field
Settlement: Gwinduior
Spouse: Elebriwen Emeldil Tarstaral
Mother: Rindrda Morwnde Auglamyrrin (Deceased)
Father: Gwindlin Ingwioar Lightsoara (Deceased)
Children
- Mahtnel Denetel Lightsoara - age 394 ♂
- Anduel Lightsoara - age 373 ♂
- Induilna Elwinhel Tarstaral - age 353 ♀
- Celeir Anthimo Lightsoara - age 150 ♂
Siblings
- Felagleg Celebong Lightsoara - age 537 ♂
- Voroos Makion Lightsoara - age 483 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 13 | 11 | 10 | 9 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Animal Handling +2, Nature +2
Abilities:
- Fey Ancestry. Glorfinas has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 2 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Elebriwen Emeldil" engraved on the inside. | |
| 1 | 4 gp | Large electrum ear hoops | common | A pair of large electrum hoop earrings. | |
| 1 | 9 sp 9 cp | Money Pouch | common | Glorfinas' money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |