Hulur Preanpup

Male Otterfolk Poacher

He is an adult otterfolk with grey eyes and grey fur with brown fur on their face and chest.

Personality Traits: Lost Faith, Honest, Daring.

Alignment: chaotic neutral.

He is a follower of Solos. (LN)

Born: 770 AC (Age 30)

Orientation: Hetrosexual

Home: None

Settlement: Rainden

Mother: Prean Kearepup (Deceased)

Statistics

STRDEXCONWISINTCHR
10 15 7 9 10 7
+2 -1 -1

ACHPPassive
Perception
Speed
13 14 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Sleight of Hand +4, Acrobatics +4, Perception +2

Abilities:

  • Hold Breath. Hulur can hold their breath for up to 30 minutes at a time.
  • Bite. Hulur can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Sneak Attack. Once per turn, Hulur can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Hulur knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
2 Broken arrow A broken arrow, missing its tip.
4 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 4 sp 9 cp Money Pouch Hulur's money pouch. It has 22 sp and 29 cp in it. 1 lbs.
1 10 gp 1 sp 6 cp Quartz encrusted shoulder clasp An elaborate pewter shoulder clasp, with 4 medium quartz stones inset.
1 3 sp Silver ear ring A plain silver hoop earring.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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