Olman Harmon Mattie

Male Halfling Shepherd

He is an adult halfling with grey eyes (behind a pair of spectacles), a bald head, bushy sideburns, and olive skin.

Personality Traits: Patient, Altruistic, Cautious.

Alignment: chaotic good.

He is a follower of Marlon. (NG)

Born: 739 AC (Age 60)

Orientation: Hetrosexual

Home: Sheep Field

Settlement: Port Hinkleglind (immigrated from Lisimshire)

Spouse: Brightleg Wymerus Clipchild Greenheaver Mattie

Mother: Melbana Harmon (Deceased)

Father: Bilboar Harmon (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 11 10 9 11
+1

ACHPPassive
Perception
Speed
11 6 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +2

Abilities:

  • Lucky. When Olman rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Olman has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Olman can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common, Gnomish (basic)

Inventory

Quantity Value Item Description Weight
1 1 cp A bracelet A cord of platted leather with a small number of pewter beads.
3 Button A loose purple button.
1 50 gp Draft Horse
1 25 gp 3 sp 5 cp Garnet dangle earrings A pair of gilded copper earrings, with small garnet stones hanging.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Brightleg Wymerus Clipchild Greenheaver" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 9 sp 9 cp Money Pouch Olman's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.

Download as Fantasy Grounds NPC

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