Jasminia Harper
Female Halfling
She is an elderly halfling with hazel eyes (behind a pair of spectacles), long curly dyed brown hair, and medium brown skin.
Personality Traits: Humorless, Reckless, Optimistic.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 720 AC (Age 80)
Orientation: Hetrosexual
Home: Dairy
Settlement: Lisimshire
Mother: Mattie Harper
Father: Uffong Harper (Deceased)
Children
- Camelna Harper-Meyer - age 44 ♀
Siblings
- Primata Elbewen - age 86 ♀
- Paladilo Harper - age 70 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 11 | 11 | 10 | 10 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +2
Abilities:
- Lucky. When Jasminia rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Jasminia has advantage on saving throws against being frightened.
- Halfling Nimbleness. Jasminia can move through the space of any creature that is of a size larger than small.
- Wise Experience. Once per day, Jasminia can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 6 matches. | ||
| 1 | 6 cp | Ginger | A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. | ¹⁄₁₆ lb. |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 1 gp 6 sp 8 cp | Money Pouch | Jasminia's money pouch. It has 16 sp and 8 cp in it. | ½ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |
| 1 | 3 cp | Walking Stick | A walking stick made of maple. | 4 lbs. |