Toboldac Greenworthy
Male Halfling
He is an elderly halfling with amber eyes (behind a pair of spectacles), balding dyed strawberry hair, bushy sideburns, and olive skin.
Personality Traits: Secretive, Mean, Impatient.
Alignment: chaotic good.
He is a follower of Marlon. (NG)
Born: 713 AC (Age 87)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Lisimshire
Spouse: Charlotte Greenworthy
Mother: Lantine Altlutt
Father: Alberlo Greenworthy (Deceased)
Children
- Mabil Combs - age 55 ♀
- Aldaima Greenworthy-Harper - age 50 ♀
- Griffan Greenworthy - age 34 ♂
- Lalira Greenworthy - age 31 ♀
Siblings
- Nodando Meyer-Greenworthy - age 83 ♂
- Wilibalal Greenworthy - age 70 ♂
- Fatimaia Harper - age 68 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 9 | 13 | 8 | 12 |
| +2 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 11 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +3
Abilities:
- Lucky. When Toboldac rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Toboldac has advantage on saving throws against being frightened.
- Halfling Nimbleness. Toboldac can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A genealogical history of the high-elves" |
By Lóhal, daughter of Tharóin A detailed genealogy of the high-elven nobility dating back to the founding of Ataland. |
5 lbs. |
| 1 | 1 gp 2 sp | "The Magic of Herbs: Healing Made Easy" (Ruined) |
By Doe Green A book of traditional healing and treatments. Mostly incorrect. The book is in terrible condition. It's bent out of shape and pages are missing. |
5 lbs. |
| 1 | A matchbook | A matchbook containing 1 matches. | ||
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Charlotte" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 7 sp 6 cp | Money Pouch | Toboldac's money pouch. It has 5 sp and 26 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 6 sp | Runestones Set (Gaming Set) |
A set of 50 runestones, two of each dwarven rune and two blank stones. The stones are a collection of similarly sized pebbles, with the runes painted on them. Runestones are used for a game similar to dominoes, with players taking turns to build a chain of stones. |
1 lb. |
| 1 | 3 sp | Watering Can | A metal watering can with a long spout. |